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VFX Spaceship

A sci-fi VFX sequence built in Blender using techniques from Ian Hubert's production workflow. A personal exploration of fantastical environments and practical-looking composites.

BlenderVFXSci-FiCompositingEnvironment Design

Sci-fi has always been a reference point for me — the way it uses visual spectacle to locate viewers in impossible places. This project was an attempt to build that feeling using only Blender and publicly available techniques.

Drawing heavily from Ian Hubert's unlisted YouTube tutorials, the project focuses on the combination of handheld camera aesthetics with high-production-value 3D environments — making the fantastical feel grounded.

This is a project with a clear future: the techniques here are a foundation to continue iterating on as skills develop. The core question — how do you make a spaceship feel real — remains interesting.

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